The artificial intelligence starts off very dumb, often times killing itself off saving the player a lot of work. Using coins you earn by beating missions in the campaign you can unlock and buy things for your worms such as cool new hats to outfit them with, extra weapons for multi-player mode, more single player missions, etc. The campaign mode consists of some of your typical Worms matches which increase in difficulty as you go through them, eventually placing you into situations that feel impossible to walk out of alive, all the while making you a better player. The basics of Worms Reloaded are as follows, players will take turns controlling one of four worms to choose from a variety of interesting weapons and try to kill their opponent's worms while avoiding traps and death via destructible environment. ![]() I happily found that the game was better and better the more I played it, and now I am hooked. When I cranked up Worms Reloaded I had mixed feelings, the expectations were high and the skepticism was on full blast, I needed this game to blow me away since I've already been there done that with the awesome but aging 2D Worms format. That's why it was great to see Worms release on the XBLA/PSN and Worms 2: Armageddon which have brought back the 2D style of the game after some less than favored titles in 3D which I actually enjoyed on the PlayStation 2 but were nowhere near the caliber of Team17's other Worms entries. As you may have heard my opinions in the past you will know that I'm pretty rough when things change for the worse. Something seemingly simplistic as a 2D title like this rarely turns out to have the sheer depth and replay value that the game has attained, and after this experience with my friends I sought after every Worms game I could get my hands on from that day forth, I even went back and played the older titles and became hooked.īut make no mistake I am very critical of my games, especially the ones that are my favorites. I still remember my first encounter with Worms which began with Worms: Armageddon on the Sega DreamCast in a four man, pass-the-controller multi-player match which had me cracking up laughing and at the same time fascinated and hypnotized by the coolness of what I was seeing. The classic formula of 2D destructible environments, humorous and offbeat voice-over tracks, and turn-based strategy mixed with live action carnage has since become a staple to the franchise. ![]() Worms is a series that has been loved by its fans ever since the day of its inception.
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